function showMenu(menuId){
 if (document.getElementById(menuId).style.display == "inline"){
    document.getElementById(menuId).style.display = "none";
 }
 else{
    document.getElementById(menuId).style.display = "inline";
 }
}

theObjects = document.getElementsByTagName("object"); 
for (var i = 0; i < theObjects.length; i++) { 
theObjects[i].outerHTML = theObjects[i].outerHTML; 
}

/***

This is the menu creation code - place it right after you body tag

Feel free to add this to a stand-alone js file and link it to your page.

**/



//Extra code to find position:

function findPos( ){

  if(bw.ns4){   //Netscape 4

    x = document.layers.layerMenu.pageX;

    y = document.layers.layerMenu.pageY;

  }else{ //other browsers

    x=0; y=1; var el,temp;

    el = bw.ie4?document.all["menu_cell"]:document.getElementById("menu_cell");

    if(el.offsetParent){

      temp = el;

      while(temp.offsetParent){ //Looping parent elements to get the offset of them as well

        temp=temp.offsetParent;

        x+=temp.offsetLeft;

        y+=temp.offsetTop;

      }

    }

    x+=el.offsetLeft;

    y+=el.offsetTop;

  }

  //Returning the x and y as an array

  return [x,y];

}



pos = findPos();





//Menu object creation

oCMenu=new makeCM("oCMenu") ;//Making the menu object. Argument: menuname

//Menu properties

oCMenu.pxBetween=1;

//Using the cm_page object to place the menu ----

oCMenu.fromLeft=pos[0];

oCMenu.fromTop=pos[1];

//We also need to "re place" the menu on resize. So:

oCMenu.onresize="pos = findPos(); oCMenu.fromLeft=pos[0]; oCMenu.fromTop=pos[1]";









//Menu object creation

oCMenu.frames = 0

//Menu properties

oCMenu.rows= 0

oCMenu.menuPlacement="top"

oCMenu.offlineRoot=""

oCMenu.onlineRoot=""

oCMenu.resizeCheck=1

oCMenu.wait=1000

oCMenu.fillImg="/common/images/spacer.gif"

oCMenu.zIndex=0

//Background bar properties

oCMenu.useBar=0



//Level properties - ALL properties have to be spesified in level 0

oCMenu.level[0]=new cm_makeLevel() //Add this for each new level

oCMenu.level[0].width=180

oCMenu.level[0].height=28

oCMenu.level[0].regClass="c1Level0"

oCMenu.level[0].overClass="c1Level0over"

oCMenu.level[0].borderX=0

oCMenu.level[0].borderY=0

oCMenu.level[0].borderClass="c1Level0border"

oCMenu.level[0].offsetX=181

oCMenu.level[0].offsetY=-25

oCMenu.level[0].rows=0

oCMenu.level[0].arrow=0

oCMenu.level[0].arrowWidth=0

oCMenu.level[0].arrowHeight=0

oCMenu.level[0].align="bottom"



//EXAMPLE SUB LEVEL[1] PROPERTIES - You have to specify the properties you want different from LEVEL[0] - If you want all items to look the same just remove this

oCMenu.level[1]=new cm_makeLevel() //Add this for each new level (adding one to the number)

oCMenu.level[1].width=180

oCMenu.level[1].height=24

oCMenu.level[1].regClass="c1Level1"

oCMenu.level[1].overClass="c1Level1over"

oCMenu.level[1].borderX=0

oCMenu.level[1].borderY=1

oCMenu.level[1].rows=0

oCMenu.level[1].align="right"

oCMenu.level[1].offsetX=0

oCMenu.level[1].offsetY=-1

oCMenu.level[1].borderClass="c1Level1border"



//EXAMPLE SUB LEVEL[2] PROPERTIES - You have to spesify the properties you want different from LEVEL[1] OR LEVEL[0] - If you want all items to look the same just remove this

oCMenu.level[2]=new cm_makeLevel() //Add this for each new level (adding one to the number)

oCMenu.level[2].width=180

oCMenu.level[2].height=24

oCMenu.level[2].offsetX=0

oCMenu.level[2].offsetY=0
oCMenu.level[2].borderX=1

oCMenu.level[2].borderY=1

oCMenu.level[2].rows=0

oCMenu.level[2].offsetY=0
oCMenu.level[2].regClass="c1Level2"

oCMenu.level[2].overClass="c1Level2over"
oCMenu.level[2].borderClass="c1Level2border"


oCMenu.level[3]=new cm_makeLevel() //Add this for each new level (adding one to the number)

oCMenu.level[3].width=150

oCMenu.level[3].height=24

oCMenu.level[3].offsetX=0

oCMenu.level[3].offsetY=0
oCMenu.level[3].borderX=0

oCMenu.level[3].borderY=1
oCMenu.level[3].rows=0

oCMenu.level[3].offsetY=0
oCMenu.level[3].regClass="c1Level3"

oCMenu.level[3].overClass="c1Level3over"
oCMenu.level[3].borderClass="c1Level3border"